- Project Ghoul Trello: The primary community hub for tracking game updates, balances, and upcoming features
- Kagune Balances: Recent updates adjusted grab mechanics, making blocking a viable counter
- Nutcracker Rework: Stack mechanics changed to 5 stacks, making it a top-tier grinding weapon
- Noro Adjustments: Bleeding duration reduced to 4 seconds, but remains strong against CCG
- Kakuja Delayed: The highly anticipated Kakuja form is pushed to a future update for bug-fixing
Understanding the Project Ghoul Trello Board
The Project Ghoul Trello serves as the official roadmap and community bulletin board for the game. Developers use this platform to post upcoming features, track bug fixes, and communicate balance changes directly to the player base. For dedicated players, checking the Trello board is essential for staying ahead of the meta.
Video Highlights:
- Grab skills across multiple Kagune types are now blockable
- Nutcracker stack maximum increased from 4 to 5
- Noro bleeding duration reduced from 7 to 4 seconds
- Kakuja form delayed for further development
- New redeem code available for spins, materials, and XP
Bookmark the official Trello link and check it daily. Developers often post sneak peeks of upcoming Kagune reworks and Kakuform updates there before announcing them on Discord.
What You Find on the Trello
| Trello Category | Description | Update Frequency |
|---|---|---|
| Update Logs | Patch notes and version history | Per major patch |
| Known Bugs | Active issues being investigated | Weekly |
| Future Roadmap | Upcoming features like Kakuja | Monthly |
| Balance Changelogs | Kagune and Quinque stat adjustments | Bi-weekly |
| Redeem Codes | Active codes for spins and Yen | Update-dependent |
Latest Combat Balances & Meta Shifts
The development team has implemented significant changes to how grab mechanics function across various weapons. These adjustments directly impact PvP engagements and boss fights.
All grab skills are now blockable. If your opponent activates a blocking maneuver, your grab attacks will no longer connect. Adjust your combos accordingly.
Nutcracker Adjustments
The Nutcracker Quinque received a substantial rework in the latest patch. Players can now gain stacks using all skills, but the maximum stack counter has increased from four to five. Hitting five stacks triggers a massive expansion attack that deals incredible burst damage.
With the new five-stack mechanic, Nutcracker is currently one of the best options for grinding bosses. The consistent stack application makes it highly reliable in extended combat.
Noro Kagune Changes
| Noro Skill | Previous Stats | Current Stats |
|---|---|---|
| Skill 2 (Healing) | Hard to cancel | Easily cancelled |
| Skill 3 (Bleeding) | 7 seconds, 4% damage | 4 seconds, 3.5% damage |
| Grab (Skill 2) | Ignores blocks | Blocked by block skill |
Step-by-Step: Mastering the Nutcracker Combo
To maximize your damage output with the newly buffed Nutcracker, you need to understand its stack application mechanics. Follow this rotation to trigger the five-stack expansion reliably.
Open with Skill 3
Skill 3 is unique because it always applies a stack, even if your target is blocking. Use this to guarantee your combo starts securely.
Chain into Skill 1 and 2
Follow up with your first and second skills. Ensure your opponent is not blocking, as these skills will fail to apply stacks against an active block.
Hit Five Stacks
Continue your assault until you reach exactly five stacks. The game will automatically trigger the powerful expansion attack, dealing massive AoE damage.
Reset and Repeat
After the expansion, your stacks reset. Use your basic attacks to wait for skill cooldowns, then repeat the rotation for sustained boss-melting damage.
In PvP, opponents who know the Nutcracker kit will try to block your Skill 1 and 2. Mix up your timing and use Skill 3 to force stack application through their blocks.
Kakuja Release & Future Updates
The most anticipated feature, the Kakuja form, has been delayed. The developers decided to hold back its release to ensure it launches without game-breaking bugs. While this disappointed some players, it ensures a polished experience when the form finally drops.
Since Kakuja requires vast amounts of RC cells, use this delay to your advantage. Grind bosses using the buffed Nutcracker to maximize your RC cell reserves before the update arrives.
Current Grinding Priorities
Farm RC Cells
- Priority: High
- Method: Boss grinding
- Goal: Stockpile for Kakuja
Test New Builds
- Priority: Medium
- Method: PvP arena
- Goal: Learn block timings
Redeem Active Codes
- Priority: High
- Method: Trello & Discord
- Goal: Free spins & materials
Progression Checklist
Ensure your account is ready for the next major Project Ghoul update by completing these essential milestones.
Pre-Kakuja Preparation Goals:
- Redeem the latest code for 35 spins and 150,000 Yen
- Unlock and test the Nutcracker Quinque
- Master the 5-stack expansion combo on bosses
- Stockpile at least 1,500 premium materials
- Check the Project Ghoul Trello for Kakuja release date
Redeem codes are often time-sensitive or limited to a certain number of uses. If you find a code on the Trello board, redeem it immediately to avoid missing out on free resources.
FAQ
Q: Where can I find the official Project Ghoul Trello link?
The official Trello link is typically pinned in the Project Ghoul Discord server's announcements channel. Developers update it alongside major game patches.
Q: Why was the Kakuja update delayed?
The developers delayed the Kakuja release to fix potential bugs and ensure the mechanic works smoothly. They prioritized a stable launch over rushing the content.
Q: Is the Nutcracker Quinque good for PvP after the update?
Yes, Nutcracker is excellent in PvP due to the five-stack expansion combo. However, skilled opponents who block your first and second skills can counter your stack application.
Q: How does the Noro bleeding change affect gameplay?
Noro's third skill now deals 3.5% damage over 4 seconds instead of 4% over 7 seconds. The overall burst damage remains high, making it effective against CCG players, but less oppressive in long fights.